using FairyGUI;
using FairyGUI.Utils;
using UnityEngine;
using System.IO;
using System.Collections.Generic;

namespace UIPack
{
    public partial class ComImg : GComponent
    {
        private static ComImg ins;
        public static ComImg Instance
        {
            get
            {
                if (ins == null)
                {
                    ins = CreateInstance();
                    ins.Init();
                }

                return ins;
            }
        }

        private void Init() {
            
        }
    }
}